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ISE-MeshTools provides a set
of tools for editing, positioning, deforming, labelling, measuring and rendering sets of 3D
ISE-MeshTools is mainly developed and maintained by
Renaud LEBRUN, Stefan SCHLAGER, and Jean DUMONCEL.
Cécile PELADAN has implemented the GPU acceleration code and the ICP-based deformable template functions.
ISE-Meshtools is open-source, you can pull the source code at https://github.com/morphomuseum/ISE-MeshTools.
Logo: Maëva ORLIAC.
ISE-MeshTools is developed in C++ with the help of the following libraries: VTK , FLTK.
ISE-MeshTools also uses the following C/C++ classes: